Help, rules & safety
How to play Ludo
Rule 1: Roll a 6 to start
Every token begins in your yard. You need a 6 to bring one onto your start square.
Rule 2: Race clockwise
Move one token by the number you roll. Tap a glowing token to move it.
Rule 3: Capture opponents
Land exactly on an opponent to send them back to their yard. Stars and start squares are safe.
Rule 4: Bonus rolls
Rolling a 6, capturing, or bringing a token home gives you another roll. Three 6s in a row ends your turn.
Rule 5: Get all four home
Tokens enter your coloured lane and need an exact roll to reach the centre. First player with all four home wins.
Rule 6: 30-second turns
If time runs out we make a move for you. Missing 3 turns in a row removes you from the game.
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Community rules
- • Be kind. No harassment, hate or threats.
- • No sexual content or unwanted advances.
- • Adults only — 18+.
- • Don't share personal details like your address.
- • No cheating, bots or scams.
- • Meet new people in public places, and trust your instincts.
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